can anyone tell me why a label texture might not show up in a render (full render or viewport preview render), whilst it seems completely fine in the texture/material viewport?
I followed a tutorial for this in another project and did it successfully yesterday and have copied the nodes from there exactly / followed the tutorial again. But I cannot seem to find what might be missing.
I am using cycles. There is light in the scene, the viewport seems to have the UV mapped correctly. It is not mapped to the inside of the bottle. I have recalculated normals. I have used File -> External Data -> Find Missing Files. I have reloaded / saved the texture file as a different name and mapped it anew.

Print: http://prntscr.com/g0p9la
Thanks