I have a mesh of a football field that I want to render so that it seems to be drawn onto another plane in an animation. The basic idea, in the end, is that I want to make an animation that shows a football field being created on a barren piece of land, but I first want to figure out how to do this first step of drawing the lines.
I'd like for it to either start smack in the middle or on one of the corners, from nothing to the mesh here.
Thanks in advance.







