So I'm making a game in unity sort of like Sea of Thieves, which has a cartoonish feel to it.
What I've done so far, is create the shape of the island in blender, and then save the model to a folder in my unity project. Then I used the Object2Terrain script to make a terrain with the shape of the island.
What I'm currently stuck on, is making the rocks and cliffs around the island. I want to create something similar to the rocks/ cliffs in this:
https://www.cgtrader.com/3d-models/exterior/landmark/tropical-environment-pack
But every tutorial I find when searching "low poly cliff in blender" turns out to be bad.
Does anyone know what I could do in this situation? maybe they have a tutorial I haven't found they could leave a link for?
