What can be causing these wrinkles?
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Triangle faces. See https://blender.stackexchange.com/questions/6425/keep-sharp-edges-when-using-subdivision-surface – Mr Zak Aug 05 '17 at 14:01
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Select all the edges around your pole vertex, Ctrl-E, Subdivide, Select the resulting loop and shrink it so it's quite small and flatten it with the pole.
MadMinstrel
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