0

I want to merge the pipe and the bottom part together so it looks like the pipe is welded to it. I tried merging using ALT + M but the result is not good. How can I do this?

enter image description here

enter image description here

Reference:

enter image description here

Milen Pivchev
  • 145
  • 2
  • 8

3 Answers3

4

Create Hole. Mesh LoopTools Addon. Extrude and Shape.

enter image description here

  • Simplified Shapes. A Box representing your lantern.
  • Suggestion change your mesh model construction technique as indicated below.
  • Faces Removed. Counting edges to match a destination shape. Appropriate vertex density.
  • Square hole shaped to circular with LoopTools Circle.
  • Extruded. Shaped with Proportional Edit. We see a continous well shaped extrusion rather than two meshes islands intersecting.
  • Now you can align the base with the two (side supports) to create a continuous surface. You can use Bridge Edge Loops for that. This is not shown but is certainly shown here at BSE on other questions.
  • Weld Pattern Options
    • Torus modified with Proportional Edit / Displacement Textures as an optional separate Mesh.
    • Higher (localized) vertex density for weld patterns
    • Texture paint
    • Not Recommended Particle System unless Spheres
atomicbezierslinger
  • 14,279
  • 28
  • 42
1

Clip-On Weld

enter image description here

If your case allows, you might add a modified torus with appropriate vertex density.

  • The single crease is proportional edit.
  • The more bumpy area is a Displace Modifier.
  • The Torus is a separate object above and covers the joint area. Just like some you would see at a hardware store.

enter image description here


  • You can improve and spend more time to be more Artistic.
  • No effort or time was taken in the image above to be Artistic.
atomicbezierslinger
  • 14,279
  • 28
  • 42
0

Used a Boolean modifier on the tube with the Union operation to fuse it to the bottom part

Milen Pivchev
  • 145
  • 2
  • 8