Good afternoon,
I have been working on creating some pieces of terrain in Blender 2.78 and have not had any issues with Texture Painting until today.
When I went to start painting, instead of the texture I want solidly covering the ground, it does nothing but draw my brush circle and then when I drag, it gives a dashed line from where I started to where the circle is. If I drag far enough, it does paint, but it is always transparent and I can see the grid squares.
I am guessing it is some kind of setting that I accidentally hit a shortcut for, but it is driving me crazy and halted my progress last night.
Thank you for any assistance I can get.
EDIT: Solved the question about the lag behind in the painting, but now I don't know why with even full weight I cannot cover the grid image...

The only other issue I have now is my paint is not full taking over the grid like in the terrain adjacent, and I have the weight at 1.0 (full).
– John William Crandell Aug 22 '17 at 22:32