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I am trying to have a transparent PNG over a base material.

I tried using the same technique as mentioned here but somehow i am getting the mesh lines in the render.

How can I setup a Material in Cycles for Z-Transparency?

Transparent image textures in cycles

Can someone please guide me. Thanks in advance.

Regards S

werty37
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  • Did you exported UV Map to external software? It seams like you didn't remove UV Map wires. – cgslav Aug 28 '17 at 17:23
  • @LukeD Yes. Sorry i did not notice that the texture had the UV wires on them. Thank you. – werty37 Aug 28 '17 at 18:05
  • read: https://blender.stackexchange.com/questions/46424/add-a-transparent-image-on-top-of-a-material/46447#46447 –  Aug 28 '17 at 18:05

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