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I'm really new to Blender and for my next project I need to create a cone with curved edges. I've searched online and messed around with Blender but I can't find a way. What could I try?

EDIT

Sorry I wasn't clear, what I mean is something like this :

cone

NOVA99
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    Could you provide some reference image of what you want to achieve? – cgslav Sep 24 '17 at 13:54
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    What is a "cone with curved edges"? – Duarte Farrajota Ramos Sep 24 '17 at 14:27
  • One way to do that is to create profile of the end result and use Screw modifier (or tool in Edit mode), related https://blender.stackexchange.com/questions/47044/create-threaded-drill-bit-from-cone – Mr Zak Sep 24 '17 at 21:17
  • related: https://blender.stackexchange.com/questions/39326/modeling-a-bullet and https://blender.stackexchange.com/questions/69753/blender-how-can-i-extrude-a-cylinder-outward –  Sep 25 '17 at 01:14

2 Answers2

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Two simple ways to achieve this:

  1. Either Create a regular mesh cone, subdivide lateral edges with W+ > Subdivide, then and scale them horizontally using Proportional Edit with S, Shift+Z, or

  2. Draw a bezier curve object outlining your cone silhouette, then add a Screw modifier to it. This method can also wor if you draw said silhouette with a string of mesh edges.

Bullet

Duarte Farrajota Ramos
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  • Add a cone and enter edit mode tab .

  • Use loop select to select the bottom edge.

  • Now hit ctrl + b and move the cursor up, this will create a bevel.

  • Use the mouse scroll buttom to increase the lines.

See the image below:

enter image description here

LeoNas
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