newbie here - I'm trying to rotate an object - I can rotate it no problem in object mode, but when I set the keyframes and play the animation it wobbles. I tried uploading the file but it's over 200MB :(

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Darbla
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2Please use the [edit] link under your question (https://i.stack.imgur.com/lXFuK.png) and add more information. We don't know how you set up your project. Add images that might help us understand your scene. Consider uploading your file so that others can inspect it. Please use http://blend-exchange.giantcowfilms.com/ and paste the resulting link as part of your question. – Oct 05 '17 at 21:08
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I think this question has some answers that should help. – sambler Oct 06 '17 at 03:53
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I think you are rotating using the local axis in the top one, and the global axis in the bottom one.
To solve your problem, use the local axis when keyframing
So in order to rotate around say, the x aixs, instead of RXmove mouse, use RXXmove mouse
peqhusus
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3Please explain how to use local axis when keyframing, without that yor answer is inclomplete. – Strapicarus Oct 06 '17 at 01:23
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Thanks for the help guys - I tried the RXX but still wobbles %$#@!. I am rotating it on a custom axis in the top one but when animated it uses something completely different. – Darbla Oct 12 '17 at 01:54
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