i want to create a looping ocean. im creating a time lapse animation for a ship cursing in the sea for 30 days. i managed to animate the sky and everything else.
so i need my ocean to loop. im using texture as ocean waves on a plane and its amazing because ocean modifier is too resource consuming.
(the ocean doesn't need to be animated as the ship will move very fast(time-lapse))
see the material im using below.

any ideas?
thank you very much .
Edit : Sorry for the confusion, I hope this will clarify things.
(Node setup is for reference only, I do not need to animate the actual texture) my question is different from the referenced question. I'm not looking to animate the ocean. I'm looking to make it loop (physically) so my ship will be able to cruse indefinitely (kinda) without the need to use duplicate planes as new oceans once my ship reach the end of the current plane (ocean)
Thanks.




