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I've stumbled upon a nice assets of low poly rocks and I'd like to create a similar effect. The transition between faces for these rocks are very smooth, I wonder if there is a tool/plugin I can use to create a similar effect (image attached).

enter image description here enter image description here

MatterGoal
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2 Answers2

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This 3 modifiers produce similar effect:

enter image description here

We have remesh for create huge amount of square faces, next adding randomness by displace with noize texture, and decimate for creating big irregular faces. You can tune all settings to get different results.

Maybe, instead of creating geometry, try to use texture (as you suggest voronoi):

enter image description here

I use node group from here: Voronoi Cracks Fac?

Crantisz
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First activate the cell fracture addon enter image description here You can play around with the settings untill you get somthing you like but enter 0 to the margin so it is easyer to merge the fragment.

By standard it will create the result on the next layer and if you use that one it will make things easyer if you enter a empty one for it to use.

Select the fragment and make them to one object.

enter image description here

Enter edit-mode and remove any doubles

enter image description here

Add a displaysment with some randomness

enter image description here

Alfons Marklén
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