Hello Mighty Stackexchange, I'm trying to subtract some cylinders (place for LED's) from an object.
It looks like this before subtraction.

But when done subtracting, I'm left with this.
Info on modifier, Solver = BMesh, Overlap Threshold = 0.000001.

I'm kinda new to blender, I studied autoCAD in school, so blender isnt entirely new. But I'm still clueless on what is going wrong, I've searched but havent found anyone who encountered the same/similar problem.
I'd be happy to give more data/settings if required/asked.
Thanks in advance.