So I have this flat shape, and I'm trying to make it 3D. It's pretty round and has a ton of vertices. My end goal is to have the 3D shape with smooth edges.

I approached this by pressing ALT+F to fill the shape. It created a bunch of faces that don't look too clean.

Then I extruded the shape once forward, and once back (from the original shape) so that it was "3D". This is close to what I want, but I want it to have a subdivision modifier, so the edges look smooth.

I then applied a subdivision modifier, and the shape just looks awful. Bumpy and ugly.

If I do "F" instead of ALT +F, it still produces a poor result.

I've tried looking on this forum for solutions to similar issues, but so far not much has worked. I hope the images are enough to paint my issue, and give an idea of what I'm trying to achieve, any help would be appreciated.


