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My camera became all distorted and if I add a different camera, it does the same thing.

user50943
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  • I would recommend making a habit of saving a new version every time you are done with something or just haven't saved a version recently so you can go back or import an earlier version of an asset (mesh, material e.g.) – Alfons Marklén Feb 03 '18 at 12:32
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    It's all simple. You zoomed out camera view. Make sure that Properties shelf > Lock Camera to View is not enabled and zoom back in. Or use shortcuts from View menu, see https://blender.stackexchange.com/questions/15650/is-it-possible-to-view-the-scene-in-the-viewport-camera-view-at-11 – Mr Zak Feb 03 '18 at 13:01

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The sensor size is the zoom and focal length is what it sounds like. you can use Shift + F to move it in first person.

The problem is that the default isn't same for everyone or every scene so it is hard to say what it is in your case.

Alfons Marklén
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