Questions tagged [baking]

Baking is the act of pre-computing something in order to speed up some other process later down the line. Use this tag for baking any physics simulations.

Baking is the act of pre-computing something to speed up some other process later. In general, there are two general categories for baking:

  • Physics simulations Physics simulations range in computational complexity and memory usage from real-time and small (such as the rigid body simulation) to expensive and huge (such as fluid simulations or a large smoke simulation). In a simulation with a high resolution setting, there can easily be millions of particles whose paths have to be calculated. These paths can be baked ahead of time to allow for quicker playback and rendering.
    Smoke, Fluid, and Particle Baking on the blender wiki.

    Some physics simulations do not require baking (such as particle systems and cloth systems) because they can often run in real-time at low resolution settings. However, even these physics simulations offer a baking option in case the resolution or particle number is turned up very high.

  • Render baking For image baking such as normal maps, ambient occlusion (AO) maps use the tag .
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How to stop the baking in 2.8?

I pressed the bake button, but forgot to change the range of the frames. In blender 2.79 I could press the x button near the baking process. How can I stop the baking in 2.8? thanks
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How to bake texture to vertex colors

I've been trying to bake a texture to vertex colors, with no results. The same procedure has been attempted with 3.2.2, 3.1.2 and 2.93.110 LTS. I suspect that the reason is Cycles rendering not working properly. Here'r the details shown under…
zbigniew
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Any way to bake with Eevee?

Cycles is tricky to bake, unecessary realism and I have better overall control of my scene with Eevee. Is there any add-on for it or is Blender ever gonna get it?
Senhor
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Blender 2.76 AO bake partial black spots

I was attempting to bake the AO for a pumpkin model but it end up baking the top of the model as black. I have checked that the normals are pointing the correct direction and that theres no overlapping vertices. To assure you that the normal is…
DarkDestry
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Baking cloth simulation use only 20% of cpu ressources, how to get 100%?

Baking a cloth use only 20% of CPU, inactive process of cpu is 78%, is there a way to use those extra 78% ? Blender 2.75 Windows 10
Hal
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Normal Map Bakes a Rainbow

Can anyone tell me what's wrong in this picture? This is my first attempt at baking a normal map from a high-poly mesh to a low-poly mesh, and I've been stuck at this step for hours. I've followed tutorials step-by-step, and still can't figure out…
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Unable to fix error message "You should have an active texture to use multires baker"

I have been following Kent Trammel's YouTube tutorial series on creating a realistic head within Blender without many obstacles. In part 3 (https://www.youtube.com/watch?v=KoiYMx2xXGA&t=27s) he bakes a displacement map from his multires mesh (seen…
Gage Benham
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To Bake, or not to Bake

Is Baking necessary every time? Or are the times when you just don't really need to? For instance, animation render vs video game engine style export. If so, or not, would it be the same for all 14 baking options in bake mode? Can you bake only…
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When I bake a specular map out from Blender they always contain the glossy colors?

So a specular map should be black and white correct? I don't understand how to bake specular maps using cycles that are in the proper black and white form.
David Prentice
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Why does baking my ocean modifiers breaks them?

Problem I have two ocean modifiers to achieve a looping ocean as per this answer, however when I bake one of them or both, the modifier seems to break and there is no visible ocean anymore. How can I bake these ocean modifiers ? Scene before…
Monstar
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Why metallic surface always becomes dark/black on diffuse baking on cycles engine?

I have a material with node PRINCIPLE BSDF that sets mettalic to 1 and the color yellow but when baked always resulted black surface. If set to 0, than the color yellow can appear. So, the higher of the mettalic value it gets, the darker or blacker…
Juan Feju
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Can diffuse backing generate different background color other than black?

When I create a new image, I choose white BG color. But after baking, it turns black. Is there a way to make it white after baked?
Juan Feju
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Is it possible to bake a hologram in blender?

What I'm thinking of is having a simple emissive texture for a surface. However, rather than a single emissive texture, it is an emissive texture for each viewing angle. Similar to how a hologram works, in that a series of images exist and as you…
jhylands
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How to fix UV islands that are overlooked by the AO baker because of their small size (less than 1 pixel)?

Circled in red you can see some of my UV islands are not taken into account by the AO baking process. This is due to their small size on the model (and therefore the UVs) and the small size of the AO texture itself. The problem is that those faces…
globglob
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Blender crashes during bake

I made a model of a small building, lit with HDR and some light planes. The walls are textured with images, normal maps etc The whole file is about 28mb. The 4 walls are separate meshes, and I am trying to bake the textures one wall at a time. I…
Townhill
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