Questions tagged [blend-modes]

Blend modes (Also known as Mixing modes) are used to define the way two or more images combine. There are many blend modes, some common ones include Add, Subtract, Multiply, and Screen.

A blend mode is a method for combining two colors. You can use a blend mode to blend a single pair of colors or two entire images.

Fundamentally, a blend mode is a mathematical function that takes two color arguments and outputs a new, blended color argument. Examples of blend modes include:

  • The Add blend mode, which simply adds the color channels. This has the effect of making colors appear lighter, as the resulting color is closer to white than the original colors (or equal, if one color is black). The Add blend mode can easily cause colors to clip past white. Mathematically:

    Add blend mode mathematical formula

    Special values for the Add blend mode: black has no effect (adding zero); white produces white (adding one).

    The inverse of the Add blend mode is the (rarely-used) Subtract blend mode.

  • The Multiply blend mode, which simply multiplies the color channels. This has the effect of making colors appear darker, because color channels are measured on the interval closed interval from zero to one, and multiplying any two numbers on that interval will always produce a number closer to zero than the original (or equal, if one number is 1). Mathematically:

    Multiply blend mode mathematical formula

    Special values for the Multiply blend mode: white has no effect (multiplying by one); black produces black (multiplying by zero).

    The inverse of the Multiply blend mode is the Screen blend mode.

  • The Screen blend mode, which inverts the images and then multiplies them, before finally inverting them again. The result is a lighter image, for the same reason that Multiply is darker, but then the image is inverted, so it will be lighter. Mathematically:

    Screen blend mode mathematical formula
    where S is defined by S(a, b) = 1 - (1-a)(1-b)

These three blend modes are the most common blend modes, but there are many more as well. For more information, see the Wikipedia page on Blend modes.

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Blend mode equations including factor/influence

I have been looking for the equations used for all the blend modes. In the Blender wiki there are descriptions, but no equations. In Wikipedia there are equations, but there are more than one possible equation for few blend modes (ie soft light). I…
Light Bwk
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Blend modes with transparency? (i.e, fireballs, effects, hitsparks.)

Is it possible to do transparent meshes with blend modes, like this? Add/addition mode in image editors and game engines looks like this. When shapes overlap, it gets brighter, and dark colors are not visible.
John
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Why is there a white dot in my scene?

I am trying to get rid of this white dot, but can't seem to... does anyone know how to help?
user34513
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how can i change the blend mode to alpha in 2.79

In Eevee in newer versions you have to change blend mode to Alpha blend if you want to use transparency. How do you change this blend mode in former version before 2.8? So how can i do this in 2.79 with Blender Render engine? (thanks Jachym)
Chris
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d.TGA creating error

I am quite new to Blender here as I'm making Fortnite, scenes and more to earn a bit of extra cash. As I had found out, to make custom skins (color replacement tool in Photoshop) i need the d.tga, as that is what I am replacing in the Shading…
Close
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Blender 2.8 model showing random color shading in object mode

I was creating some building model and lot of work I have done on it, and accidentally, I have press some keys and now my model looks with random colour, can anyone tell me what's the cause of this, is it some settings. I a am beginner in blender.…
Haris
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Rotate object using reference point - exact rotation possible?

I need to rotate the object exact to be parallel to Y. In my CAD I m used to use a reference point of the object I that I then can snap to an ax (or another snap-able geometry) Is similar possible in blender - or how do I get the same result? thanks…