Questions tagged [pose-mode]

Pose Mode is a an editing mode specific to the armature object type, used for positioning, or 'posing' the bones in an armature. This tag should be used for questions about editing armatures in Pose Mode.

Blender has different tools available for manipulating objects in the 3D Viewport editor, depending on what mode the object is in. One of these is Pose mode. The manual describes object mode as

An armature only mode, dedicated to armature posing.

This tag should be used for questions that are specifically about the operations that can be performed on an armature when it is in pose mode.

645 questions
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Pose Library preview Material-Less

I am using Blender 3.0 and Creating my first pose Library. While saving poses i see that preview images of poses in blender 3.0 does not show colorful image for my poses. I have searched on Youtube but could not find a relevant solution. So, here i…
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How do I save a pose in 2.8?

I'm trying to figure out how to use the pose library in 2.8 as I never learned how to use it in the last version. For some reason the "+New" icon is grayed out and I can't select it. Any help?
LuckyCOINNNN
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How to turn off reset position on blender?

I'm having an issue with the posing mode in blender, I imported a blender file that i downloaded and I can't pose it because "rest position" is on and I can't figure out how to turn that off.
cheese
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How to import a pose from a different file?

I have a rigged "house cat" model created for me by an actual 3D artist, and sent to me as an .fbx. It contains the mesh and the armature in a rest pose (A). Later, the artist sent me a second .fbx containing the same armature, but in a different…
Bryon
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How do I enter Pose Mode in Blender 2.81?

I have a figure and added rigging. I'm supposed to select both objects, go to auto weights and then switch over to Pose Mode. I don't see that option. How do I pose my character?
bobyuen
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Can't select an object while in bone pose mode. (Lock object modes is off)

As the title says. Lock object modes is off, but for some reason I still can't select the rigged character (or any other object) while in armature pose mode. Tried appending the whole thing into other project, it worked for some time, then started…
BuzzKirill
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Revert model to t-pose

I'm aware of the "Rest Position" button, but I'm looking to somehow get the model to a T-pose in "Pose Position" (because you can't pose the model if it's in "Rest Position" mode), so I can pose it from there. I downloaded a rigged model and it…
MeowMilk
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Pose mode isn't working

i've finished rigging and skinning my character in my blender file... Now i want to animate my character, but when i try the pose mode, i can't move my bones... I've tried everything. I've also noticed my bones are blue when i select them. You…
westergard
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How can I change the pose of a 3D model I download?

For example if I were to download the following file: https://cults3d.com/en/3d-model/various/serpent-kodoku How can I straighten the model out or put it in a different pose which I will then later 3D print?
John Doe
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Why can I not go into pose mode?

I have imported a collada file. I press Control + Tab to select Pose mode, but there is no such. What am I missing here? The bones are there, so I should be able to pose them, right?
tmighty
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How to activate pose mode?

Downloaded a rigged model and want to move the bones. How do I enter the pose mode?
jjk
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Merging two bones that are children of 'one' parent

enter image description hereThere are two child bones - sleeve bone, hand bone. And there is a parent bone - arm bone And the sleeve bone and hand bone both are one down below from arm bone. which means they are direct child of arm bone. I don't…
Shinhu Park
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Cannot enter Pose Mode with an avatar with a grayed-out name

I recently downloaded an avatar in .blend format. I don't know what version of Blender created it, but I'm using Blender 2.8. The avatar has its name ("Character") grayed-out: What I would like to do is pose this avatar. So, I'm selecting "Pose" in…
Aaron Franke
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Animate rigged character using 3d joint location coordinates

I have the (x,y,z) coordinates of ~20 joints of a person frame-by-frame. Anyone know how I can use these coordinates to animate a 3d rigged model? Can I directly animate from the coordinates? Or will I have to use the x,y,z coordinates to calculate…
NSe
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Pose mode in 2.78 considerably slower than 2.77

I recently updated to 2.78 due to getting a new graphics card that was not supported by 2.77, but I've run into an issue with pose mode. Previously on 2.77, I could run it at full speed in material view, but since 2.78, it dips into the low 20s or…
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