Cosplayer and new Blender dude. I used to use an old copy of 3ds Max, but Blender seems much more user friendly (big thanks to Andrew Price). I've been using Blender for a week as of April 30, 2018 and have finally learned how to apply textures and displacement maps.
I ultimately want to render a nice photo-realistic room, make a cool Overwatch style original character, model my own concept car, likely a next-gen Alfa Romeo 4C and somehow create an ultra-cool minivan since no one has really been able to make one so far.