I need to cut an edge into equal parts via script.
Using the standart subdivide is out of question because i will need more then 100 cuts (und using subdivide several times to achieve this is not possible with certain numbers.. e.g. prime numbers).
bmesh.ops.subdivide_edges has no max for the number of cuts but i have problems finding out how to use it only with selected edges. (I am only able to use it an all edges at once)
The only workaround i coul imagine would be to extrude a vertex many times (i am not sure if floating point precision would become an issue tho). I feel lost (and the 100 cut cap of subdivide feels a bit like a bad joke).
Hope somebody can help.