I'm having issues with getting a water polygon imported through blender-osm add-on to properly shrink-wrap on the corresponding terrain.
Here is what the artifact looks like (the black moiré-like effect):
Here is what the polygon looks like when it isn't shrinkwraped:
Any idea on how to deal with these problems when shrink-wrapping in general (or with the Blender-osm add-on in particular)?

