1

I want to subtract the upper cylinder from object below. enter image description here

Using the Boolean modifier in difference-mode, the complete object disappears.

enter image description here Here is the Blender-File

PS. I am new and almost always objects react weird when i am following a tutorial (like Array around an object).

2 Answers2

0

It looks like you need to fix/flip/recalculate your normals on the top cylinder. To fix it...

Select it

Tab into edit mode.

T to toggle the tool panel @ left.

Click the Shading/UV tab.

Click Flip Direction

Tab to toggle back to Object mode.

Ctrl + A >> Rotation & Scale.

Try your boolean operation again, make sure the difference option is set.

Rick Riggs
  • 4,623
  • 14
  • 30
  • I don't know what that is doing (I will look into it), but it works. Thank you. – DerBauerimBenziner Mar 07 '18 at 22:08
  • When I answered this, I was really trying to find an answer on blender.stackexchange.com that I remembered seeing a while back ago that fit your case, but for the life of me I couldn't; but then I found the post Here it is. It should explain your issue fairly clearly. – Rick Riggs Mar 08 '18 at 02:41
0

You might also try another couple of things if flipping the normals doesn't get it done. I find that nine out of ten times a boolean doesn't work because of scale rotation issues. cntrl>A on each object in the scene individually to make sure that the rotation and scale are all the same. I also find the bool tools addon absolutely brilliant.

David Oulton
  • 411
  • 5
  • 14