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Beginner here: I know how to display a text string but don't want a fixed value but would like it to display a time varying output from my python script which executes with scripted time.sleep() timers. (I am not using the timeline).

Dick Meehan
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  • This is a question only but the attached file contains code to display texts with opengl https://blender.stackexchange.com/questions/76131/modal-operator-and-opengl-drawing-update-issue – lemon Mar 23 '18 at 06:35
  • Possibly related (since it creates text objects and positions them in the scene) : https://blender.stackexchange.com/a/101485/29586 – Rich Sedman Mar 23 '18 at 10:38
  • Also possibly related Wouldn't recommend using time.sleep in blender, rather use a modal timer operator. There is one in the scripting templates. See this Q / A Or given the application is designed to animate, use the timeline. – batFINGER Mar 24 '18 at 11:51

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