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Argh guys I need some help I've made an alien world, got the lighting set up and I don't know how to the night lighting on the dark side of the planet. Does any know if there's a way to detect edges between one colour or another and apply a different material to it? I'd use an earth map but the continents are not the same so it looks bad. I don't think an image is going to help so... Thanks

ParallelMayhem
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  • Possible duplicate of https://blender.stackexchange.com/questions/5845/how-can-i-mix-two-materials-based-on-incoming-light –  Apr 15 '18 at 15:19
  • also related: https://blender.stackexchange.com/questions/701/brightness-dependent-texture-on-mesh/703#703 –  Apr 15 '18 at 15:19
  • even i had a doubt like this and i got a solution in youtube. i included the link down below https://www.youtube.com/watch?v=Hvx4pYGK0a0 hope this helps you thank you – Visvakrt Ram Apr 15 '18 at 13:38

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