I heard about NVIDIA's announcement about real-time ray tracing - I want to know, will Blender support this in the future? That is, will you be able to see things real-time ray traced (that is to say, get pretty close to getting photo-realistic renderings) in the view port with EEVEE if you have a Titan V card?
I don't really know much about Blender, but I wanna know this - might encourage me to learn it :)