I have a problem making faces while modeling. When I make a face in Blender and try to put loop cut I just can't .... Anybody knows another way to connect/make faces ? Please answer me..
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How does the geometry around the face look like? An image of your mesh would help to explain why it doesn't work for you. – stacker Jun 03 '14 at 05:58
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Related: http://blender.stackexchange.com/q/5066/599, and http://blender.stackexchange.com/q/3607/599 – gandalf3 Jun 03 '14 at 07:03
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I suspect that the problem is that you are trying to make a loop cut through a face which does not have four edges [a "quad", short for "quadrilateral"]. When a face has fewer than, or more than four sides, the intelligence in the loop cut does not know where you want the loop cut routed.
Sometimes, the loop cut will form partway around the faces. When this occurs, at the point where the loop cut fails to complete, you can manually continue the loop cut by selecting the edge, or vertex through which you want the loop cut to continue, and manually delete the fact, and add new faces using the conventional methods.
brasshat
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