I've been looking on how to bake a texture from my material colors. I found a question from the past saying that there would be a bake option for "Diffuse Color" but I don't see that in the dropdown menu. Any help is greatly appreciated.
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Related How do I bake a texture using Cycles bake? – Jun 29 '18 at 01:03
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Nono, I need it to be flat, without lights or shadows and stuff. I just need the material colors into a texture and nothing else. – Pupcific Jun 29 '18 at 01:11
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First of all read about overall baking process in the link provided by Cegaton: How do I bake a texture using Cycles bake
Then the "trick" is pretty simple.
- Connect your material colors to Emission Shader.
- Select Bake Type as Emit.
- Bake.
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