After using a boolean to create a hole in my mesh these edges started to connect to it. How can I remove the edges without also getting rid of the face?
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Julian Sandoval
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You could select them and press "X" > Edges only. That would leave you with an n-gon though (I guess it already is one). – Dontwalk Jul 30 '18 at 18:04
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@Dontwalk Blender can't Dissolve an Edge in such Geometry.It says "Invalid Foundry Region to join faces". – Shehroz Khan Jul 30 '18 at 18:24
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@ julian Sandoval - Sry didn't try it first (Works in other situations). You should still consider modeling it with Quad based Topology. – Dontwalk Jul 30 '18 at 18:30