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I facing the problem that I get artifacts around areas where polygons are close together when zooming out: this is also visible in rendered shading. It seems like some of the polygons disappear:enter image description here

This does happen with polygons from the same mesh and polygons of other meshes as long as theyre close together. I checked the normals which are fine. It is fine when I frehsly reopend blender and open the scene but after editing the mesh just a little the artefacts reoccour. I already tried making a completely new scene and importing the mesh but the artefacts also happen then.

WhatAMesh
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Chris
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2 Answers2

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It can be the Clipping Distance of the Scene view and the camera, try to set a higher number, and those weird clipping artifacts will disappear.

Duarte Farrajota Ramos
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Mold
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Your mesh is fine, but it is way too big in blender dimensions, you should scale it down quite a bit. enter image description here

WhatAMesh
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