GOAL: The idea is to use another objects position to create a gradient on my current object to kind of mimic a lights influence in a cycles material. I have used this kind of thing in 3dsmax using a falloff material which can take another objects position to generate a falloff towards the position of that object. Very handy to use as a mask to drop in different materials into highlight or shadow areas. I cannot do this with ordinary lighting because I want to use an emissive material strong on the lit side but faded on the dark side. Any other solutions would be wonderful.
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https://blender.stackexchange.com/questions/79851/make-an-objects-visibility-controlled-by-another-object-or-an-empty/ – Duarte Farrajota Ramos Aug 16 '18 at 03:34
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Answers in this kind of area might be useful, too.. – Robin Betts Aug 16 '18 at 17:10
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Are you able to add an example image of what you're trying to achieve? – Hexbob6 Aug 16 '18 at 20:06