I made a pair of eyes for a character of mine that consists of two meshes. One that acts as the real eye with the iris and the pupil, and then a copy of that one but slightly different to represent a cornea which has only a simple glass shader on. Why are the eyes of my character dark as soon as I place them inside the eye sockets? Seriously, you can barely see them. Can anyone tell me why Blender does this?
Eye out of socket:
Eye inside socket:
From a distance you can't see it's eyes at all, only if you're this close can you make them out.
Blend file: https://www.dropbox.com/s/vj7jwmcu7sn7bej/Dark%20Eyes.blend?dl=0

