is there a why to make this thing solid? It has many holes and it's hollow inside.
Many thanks!
It has thickness, but I just want to make it a solid piece.
is there a why to make this thing solid? It has many holes and it's hollow inside.
Many thanks!
It has thickness, but I just want to make it a solid piece.
In the Edit mode with the Mesh Select Mode = Vertex Deselect all verts (A) Open the Select drop down menu. Click: Select All By Trait and then click Non Manifold Hit F to fill all of the holes
At this point you might want to create a New vertex group or just go straight into materials and with the Mesh Select Mode switched to Faces assign all of these faces to a new Material called "inside" which you might want to make matte black.
You may also want to scale them down while they're all still selected to give a greater depth, probably not on the Z axis: S shift-Z
Last thing: I'd save it before doing any of this just in case you can always Revert
Beautiful model, BTW