Whenever I add a curve modifier to this text object, It shows these weird wrinkles in some of the letters. If anyone has a solution the solve this, that would be greatly appreciated. This is Blender version 2.79 in cycles render.
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https://blender.stackexchange.com/questions/70656/how-to-reduce-artifacts-on-curved-text-vector – Duarte Farrajota Ramos Dec 27 '18 at 01:05
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https://blender.stackexchange.com/questions/39565/text-on-a-balloon/ – Duarte Farrajota Ramos Dec 27 '18 at 01:10
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the pology must be bad, your mesh needs more edge loops to be able to bend properly. Maybe share your file: https://blend-exchange.giantcowfilms.com/ – moonboots Dec 27 '18 at 10:34
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Every polygon needs to get broken down into triangles. As your mesh has a bad topology, this is expected and would not behave differently in any other software or version. Solution: Retopologize your mesh, at least subdivide it.
morph3us
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