Looking for an answer but cannot find one so far...
So, ok... Blender doesn't do traditional "groups".
Most very program I've ever used lets you hit "ctrl-g" or something which results in a single manipulable entity.
Blender... not so. I can't seem to figure out what the heck I need to do, for example, to click on 5 things, "group" them, go do some other stuff, then come back, click on the "group", and rotate, move, or whatever.
What's the secret?
(This question was largely based on what seemed to be workarounds for doing this in 2.79)
Cheers
– oandroido Jan 13 '19 at 21:23And, I hope it's not, because that's a heck of a lot of stuff to do just to accomplish what a quick ctrl-g does in like 95% of other software....
– oandroido Jan 14 '19 at 00:09Not sure how the thinking goes behind this...
– oandroido Jan 14 '19 at 15:13