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i want to have a world bg with a grey or black color for example, but with a hdri sky lighting only, which means i only want to preview the bg color but not the image texture from the hdri, but i want to keep the lighting of that hdri... i dont want to use lamps instead which could be more easier but its not want i want...there is an option called transparent that appears in the film option in render tab, but it gets transparent obviously and it keeps the lighting, but i want to add color to it instead of transparency.

Michael Ben David
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  • Possible duplicate of: https://blender.stackexchange.com/questions/109829/possible-way-to-have-a-different-background-than-what-is-displayed-as-the-actual/109836#109836 –  Feb 09 '19 at 17:32

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Ok here's a node setup in the world material that may solve your problem.

enter image description here

Mark Jackson
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    I'm glad it helped. I'm still learning how to use this forum. I think I edited this answer instead of deleting it and writing a new one which I think is the best way to give users feedback of when a new answer is posted. I'll remember that for future edits :) – Mark Jackson Feb 16 '19 at 01:33