Complete and utter noob to 3d traditional 3d modeling, let alone blender.
I was going to learn how to do lighting, but the imported colours are considered vertex colors, and cannot be rendered without fiddling with nodes. All the guides tell me to put in an "attribute node" but it's not there.
The space where it is, above Geometry is filled by Fresnel. So im extremely confused on how im suppose to do this if theres mno way to do it.

