What is the difference between using the attribute mode vs the texture coordinate node?

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GiantCowFilms
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related: http://blender.stackexchange.com/q/2176/599 – gandalf3 Jun 26 '14 at 00:43
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There isn't really a difference. The attribute node has a few advantages though:
- It allows the use of more than one UV map. The texture Coordinate node uses only the UV map with the camera icon selected.
- It Contains the name, which can be useful for organizational purposes.
Note:
Their is also a UV map node coming into cycles, which will eliminate the need for both of theses methods.
GiantCowFilms
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3The UV coordinate node actually uses the UV map with the camera icon selected (which is the first one by default). Also there is now a dedicated UV map node (screenshot) which makes using the attribute node for UV maps no longer necessary. – gandalf3 Jun 26 '14 at 00:37