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I'd like to cut a mesh by giving two points (in order to form a line). For example, I would be able to easily cut the mesh in the picture below (which is an arch) instead of roughly bringing each vertex to the hypothetical diagonal line.

2 point clip example

Am I missing the tool or are there similar ways to achieve the same result?

Alenanno
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  • Use the knife tool. http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Editing/Subdividing/Knife_Subdivide –  Jun 27 '14 at 17:28
  • see also http://blender.stackexchange.com/questions/8955/cut-straight-lines-with-knife-tool/8957#8957 and http://blender.stackexchange.com/questions/6889/how-to-cut-a-mesh-by-specifying-the-angle/6911#6911 and http://blender.stackexchange.com/questions/7928/how-would-you-cut-a-shape-out-of-an-object-using-another-object/7933#7933 –  Jun 27 '14 at 17:32
  • Awesome! I think this is a duplicate then. – Alenanno Jun 27 '14 at 17:39
  • @cegaton Uhm there is a problem, though. Since it doesn't snap to grid, I can't really make precise cuts. Any solution? – Alenanno Jun 27 '14 at 18:04
  • there are different ways to constrain the cut by pressing k and then pressing E, Ctrl, C or Z read the documentation –  Jun 27 '14 at 18:32
  • Related: http://blender.stackexchange.com/q/8955/599 – gandalf3 Jun 27 '14 at 18:50
  • @cegaton I did, but there's no snap-to-grid function. – Alenanno Jun 27 '14 at 20:58

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