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While I render using the new eevee engine, the render has squares in it. enter image description here

I have Intel HD 620 integrated GPU and all GPU drivers are up-to-date. I can render it good in Cycles but not in Eevee? Why?

Aadhish
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  • "I can render it good in Cycles but not in Eevee? Why?" https://blender.stackexchange.com/questions/123724/eevee-and-cycles-render-lighting-differences and https://blender.stackexchange.com/questions/120372/how-does-eevee-work – Duarte Farrajota Ramos Apr 30 '19 at 16:10
  • I found the problem. Can anyone close this question or should I delete it – Aadhish Apr 30 '19 at 16:33
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    You should post an answer below with the solution and a small description of the steps taken, so it can help others in the future – Duarte Farrajota Ramos Apr 30 '19 at 16:36

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When I used add material option it added a principled bsdf node, I replaced it with Diffuse BSDF and it worked correctly. I don't know how. It's a possible workaround.

Aadhish
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