0

i have 2 identical objects with identical location numbers, but theyre located in different places. this is so annoying to deal with. how do i see the world coordinates? here is example of what i mean. to counter the blender random coord picking i have to move Freeze M0_LOD0 object by 100m on X scale. enter image description here enter image description here

DageLV
  • 1
  • Do you understand that the final location of some object could be matrix products of many objects including the parent object? – atomicbezierslinger May 01 '19 at 06:21
  • i got no clue about what kind of matrix thingies are u reffering to. – DageLV May 01 '19 at 06:28
  • Both object's origins are defined by the dot in the middle, which provides the center/pivot for any transforms, it does not necessarily relate at all to the position of the geometry of the object. You may however find https://blender.stackexchange.com/questions/14294/how-to-recenter-an-objects-origin useful. – Sazerac May 01 '19 at 06:42

1 Answers1

1

Snap Cursor to Selected to see the coordinates. Then look at the cursor coordinates. Shift S

That cursor information is already showing in your images in your original question.

atomicbezierslinger
  • 14,279
  • 28
  • 42