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I have tried a couple of things now but can't seem to get the material just right. I am trying to create a white blouse material that looks like the picture below. Has anybody got some tips or maybe some samples that are close to it?

enter image description here

Joey de Graaf
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1 Answers1

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I'm not sure exactly how physically correct this is but artistically it should look fine.

Note: I've exaggerated this effect a bit to be better visible.

final

Mix Principled BSDF with Translucent (pure white color) shader trough Layer Weight > Fresnel. You can tweak Fresnel to make it more/less transparent.

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cgslav
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