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I am creating an object to use in Panda3D, as below.

enter image description here

When I export it in the Egg format using YABEE 13.1,

enter image description here

The following is the export options:

enter image description here

the object is displayed white in a gray background like this: enter image description here

I cannot find relevant previous posts about this problem.

Your advice is much appreciated.

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    Can you please explain what steps are done in/relate to Blender? – Sazerac May 27 '19 at 04:05
  • I'm voting to close this question as off-topic because it is unclear how it relates to Blender. – Sazerac May 27 '19 at 04:05
  • Thank you for the comments. I have edited the post with screenshots. Can you please share your opinion on how to address this problem? – Mr. Rapido May 28 '19 at 19:14
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    It is not clear what that format can accept as exported data, however sky color set in Blender render engine will remain set only in Blender and won't be used as property in third-party format. It's likely that the same goes for material of the plane, Blender's material isn't accessible for other application. Export bump texture from Blender and construct shader in the end application, probably that's it – Mr Zak May 28 '19 at 20:02
  • https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures – Duarte Farrajota Ramos May 28 '19 at 23:55
  • I'll give it a try. Thank you for your quick help! – Mr. Rapido May 29 '19 at 04:00

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