my object is a 3d scan and is basically a shell with a mesh and image textures. i've heard about retopo but the problem is i don't have a model to retopo on. just a shell. is there another way to convert this to low poly but keep the detail?
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trburns
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what do you meane by "empty" mesh or shell? – J.Doe Jun 14 '19 at 10:14
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as in the mesh is hollow as you can see from the underside of the photo. if i was to delete all vertices my entire model would disappear – trburns Jun 14 '19 at 10:28