I've created a simple displacement animation of a character with a body and two eyes. 
I want to attach the eyes to the body but because the body is displaced, the eyes follow that same displacement if i attach with CTRL-J.
How can i attach these two spheres to my main body without them following that displacement? It's almost like i want them to just sit on the skin of the object and move with it through the animation, but not change size or shape?
