Any ideas/hints on make these Blast Bags (selected object in the screenshot) move with the barrel, but also keep them siting in the turret, so that the front part keeps tight around the barrel and the other part stays within the turret?
Is there a way except animating it by hand?
The thing I want to achieve is, that those Blast Bags (they are usually made of fabric) behave as if the one end of them (line A) is fixed inside the turret and the other end (line B) sits around the barrel.
When the barrel now moves up and down in the turret, the lines should still stay fixed to the barrel/turret to get an effect like this (This is sloppy made for demonstration):





