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Say you download a texture files from some website. Then, in blender, use those images in node editor to create a material.

​Or you just use existing nodes in Blender to create your own material.

How do you save that material to use it later in another project? I don't want to open up old projects, search for the materials and copy and paste its nodes it into my new projects. Is it possible to export those materials?

1 Answers1

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Just save it as .blend and use the append function (File > Append and select the materials).

https://docs.blender.org/manual/en/latest/files/linked_libraries/link_append.html

Allen Simpson
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user78303
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