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I am new to Blender and barely know it's features. I am working on a game and I have to make flying airplanes for it. I want to hollow the fuselage of the plane so that I can make the interior of the plane. I am using YouTube tutorials for the time being, but I haven't found one where the fuselage gets hollowed. I will also need to make plane windows, I think it has to do with the main title of the post. Can you guys help me? Thank you in advance!

F1PlayBG
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  • You can hide selected elements using H key and make it reappear using Alt+H. – lemon Aug 23 '19 at 06:02
  • The game is going to be for Roblox, and that's why I'm going to make a Roblox reference - can I duplicate the cylinder and make the duplicate a negative part, then make a union with those 2 or something like that? – F1PlayBG Aug 23 '19 at 06:14
  • Yes you can also separate the cylinder part (select it and P to separate). Once the modification done, join them back (select both objects and Ctrl+J) – lemon Aug 23 '19 at 06:17
  • Ok, but can I make the duplicate a negative part? – F1PlayBG Aug 23 '19 at 06:19
  • What do you mean by negative? Inverting normals? – lemon Aug 23 '19 at 06:22
  • I don't know how it's called in blender, but what I'm thinking is a part that digs a hole into the model – F1PlayBG Aug 23 '19 at 06:30
  • I don't know how the model is done (no picture in your question), but I think the easiest way is to hide the part you don't want to see (as said in first comment) – lemon Aug 23 '19 at 06:32
  • Do you maybe want what the "solidify modifier" does? – Robert Roth Aug 23 '19 at 07:19
  • https://blender.stackexchange.com/questions/50252/can-i-fill-an-empty-object/50254 https://blender.stackexchange.com/questions/81167/adding-edge-loops-around-airplane-window/81222 – Duarte Farrajota Ramos Aug 23 '19 at 12:49

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Use the Solidify Modifier. It adds thickness to you polygons. Simply make windows holes into your fuselage and then use solidify modifier and you will have hollow fuselage with windows.

Daniel
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