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I used Blender to export a 3D model in X3D format. However, textures are automatically exported in TGA format. In order to print multicolor models in Shapeways (https://www.shapeways.com), the requirement is to provide textures in JPG or GIF format. Is there any way to do this in Blender or any other tool?

ideasman42
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Klausos Klausos
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1 Answers1

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In the UV/image Editor select the texture or image you want to convert and press F3 (or Image->Save As),

enter image description here

Then select which format you want to save as.

(If you don't see these options on the left side of the screen press T.)

enter image description here

NOTE: Gif files are not supported in blender..

see http://wiki.blender.org/index.php/Doc:2.6/Manual/Data_System/Files/Formats