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I am trying to get the same result as:

enter image description here

From Render docs, Freestyle SVG Exporter.

I have tried working with freestyle edge marks, but it does not get the desired result.

I have tried the different settings, but it I cant get the result.

Can anyone help me with the render settings?

Luciano
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2 Answers2

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I'm very curious to see a better solution since I'm not very experienced with Blender myself, but perhaps this would work for you:

  • create a plane an add an Array modifier, with Constant Offset in the Z axis. The more duplicates you create the more lines you'll have in your final render.
  • select the object to be rendered and add a Boolean modifier.
    • Operation: Intersect
    • Object: plane
  • hide the array for rendering

Repeat with any other objects to create the horizontal lines.

Luciano
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I have tried the super tips from Luciano, and that got me much closer. Now I think it's just me not getting the settings right:

enter image description here

enter image description here

Luciano
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  • That looks good! Try the Boolean:Intersect on a more complex mesh, I had some issues with it (I hope you don't) but didn't spend time trying to fix. – Luciano Nov 01 '19 at 10:07
  • Did you ever got this figured out? I want to achieve similar result as well! – msurguy May 15 '20 at 06:32