You can see two different models with high vert count good surface on the other hand i have vw model with low quality surface with hight vert count. I need to push subsurface 6.level to good surface but vertex count goes 6million.
whats the issue
3sub x 2 sub after

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hjadsa
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If you have the RAM to do it, just keep it at 6 million. If not, subdivide at 3, and add another sub-surface, at 2. Could you provide a picture of the high quality model? – Nate_Sycro27 Dec 04 '19 at 23:05
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@Nate_Sycro27 https://i.stack.imgur.com/p348C.jpg yes now better but 400k is still high – hjadsa Dec 04 '19 at 23:10
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Have you tried a multires modifier instead? – Nate_Sycro27 Dec 04 '19 at 23:19
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1no, but now in edit mode it sas 6.9k tris is it true how can i see object tris – hjadsa Dec 04 '19 at 23:27
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https://i.stack.imgur.com/7zaXi.png this is still to much verts how the other object has low count and good surface – hjadsa Dec 04 '19 at 23:36
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Hello and welcome to Blender.SE :). Please upload your .blend file, so others can take a look. In the meantime, check your normals orientation. – jachym michal Dec 05 '19 at 00:05
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@JachymMichal
– hjadsa
Dec 05 '19 at 00:21
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https://free3d.com/tr/3d-model/ac-cobra-269-83668.html this model also low count but good surface – hjadsa Dec 05 '19 at 00:41
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found the way .. shade smoth https://www.youtube.com/watch?v=ElWn4DAaLbw – hjadsa Dec 05 '19 at 09:44

