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I'd like to scale all outer faces of an object without making it smaller. My problem So in this case I want to make the selected faces thinner(scale them on the x and y axis), but WITHOUT being moved to their origin. Or in other words: want them to scale to their own origin instead of being scaled to the objects origin.

Of course I could scale each of them individually, but that's a real grind and I wonder, if said thing is possible.

Nyx
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2 Answers2

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Use "individual origins" pivot option:

enter image description here

lemon
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Change the Pivot to Individual origins.

S to scale. and hold down Shft + Z while scaling to confine to X and Y axis.

enter image description here

3fingeredfrog
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